After my first couple of learning games. I wanted to start on a releasable game. And I really liked the concept of twitch-based games. So I came up with this concept.
For the UX focus track, we were tasked with making our own game with user experience as the primary focus. For that, I made a 3d version of the prototype game I made the year before.
In the second year block two, I made a firefighters game where you have to rescue people from a burning building using a futuristic helmet with different camera visions.
After my first couple of learning games. I wanted to start on a releasable game. And I really liked the concept of twitch-based games. So I came up with this concept.
Before and during block two of CMGT, I made this game to learn more about Game Maker. I wanted to add LAN multiplayer to it. But i got too occupied with the main project.
For our main project, we decided to all make a quick concept game. For that, I made this game concept where you manage hanze. So the buildings, Students, Studies, Transport.
After a long time working on my first game. I wanted to try to make a game in one day. And see how far I would get. Ended up making it twice in two days because my PC corrupted. And sadly didn't push it yet to Github.